1 Foliage Bäume einbauen 7. November 2014, 03:21 ja moin also ich habe in meiner map die ich gerade erstelle foliage bäume von ls eingebaut klappt auch alles wunderbar außer jetzt kommt das aber ..... wenn ich dann die map öffnet zeigt mir mein GE an Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 0. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 1. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 2. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 3. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 4. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 5. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 6. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 7. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 8. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 9. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 10. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 11. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 12. Warning: width and height scale range is -8 to +8, can be broken by foliage 'bushes' for state 13. die bäume sind auch übels winzig da könnten ehr die schlümpfe was mit anfangen aber nicht ich was muss ich tun das das klappt hier die einträge zu den Bäumen ---->>>> <File fileId="10000" filename="map01/treebushes.png" relativePath="true"/> <File fileId="10002" filename="textures/foliage/foliage_treesLaub1_diffuse.png" relativePath="true"/> <Material name="foliage_bushes_mat" materialId="10003" ambientColor="0.5 0.5 0.5" customShaderId="623"> <Texture fileId="10002"/> <CustomParameter name="alphaBlendStartEnd" value="450 450 0 0"/> </Material> <FoliageMultiLayer densityMapId="10000" numChannels="1" numTypeIndexChannels="0"> <FoliageSubLayer name="bushes" numDensityMapChannels="1" materialId="10003" cellSize="8" viewDistance="350" terrainOffset="0" objectMask="65520" atlasSize="2" numBlocksPerUnit="0.2" width="31" height="16" widthVariance="2" heightVariance="5" horizontalPositionVariance="1" alignWithTerrain="true"/> </FoliageMultiLayer> mfg membran
2 7. November 2014, 09:31 Quasi Bäume die man malen kann? [Blockierte Grafik: http://www.der-ls-treffpunkt.de/images/spende2.png]
3 7. November 2014, 09:41 Genau die würde ich gerne wieder drin haben edit: hat wohl keiner eine idee oder? Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von membran (7. November 2014, 19:45)